{ delete gRandom; gRandom = new TRandom(123456); // Setting the seed int i; for(i=0; i<10; ++i) { cout << "i=" << i; cout << " Rndm()j:" << gRandom->Rndm() ; cout << " \tUniform(100, 200) :" << gRandom->Uniform(100, 200) ; cout << " \tGaus(10,2):" << gRandom->Gaus (10,2) << endl; } }